


After a couple of seconds, they form into skeleton warriors. They are easy to sidestep but are still a nuisance. He likes to throw blue fireballs at your character. 1) There are a couple of threats you must deal with against this boss. After a few seconds of powering up, the battle will begin. In front of your character will sit a skeletal man on a throne. KING ZANANSTAFF: After you break through the tower floor, you will be deposited in a throne room. Here is the list with a couple of strategies: They are known as 'Area Guard' in the game. The Bosses: There are seven bosses to deal with in this game.

3) Enter Round Select Mode in case of success. 2) Press: Service(x3), Start, Service, on displayed 'Service Switch Error' message. TIPS AND TRICKSġ) Hold Service Switch button, then reset the game. The clear bonuses are as follows: DEPON RD: 1,000 points HORSEMAN'S FOREST: 5,000 points WIND CANYON: 5,000 points All other areas are 10,000 points. The only two areas you don't get the time bonus added on are Horseman's Forest and Wind Canyon. In addition, you will also get a time bonus of the time remaining x 100. Here is the scoring table: Archers: 100 Points Bird: 300 Points Copper Coin: 10 Points Gold Coin: 100 Points Lizard Soldiers: 700 Points Lizards: 250 Points Lizards with clubs: 250 Points Natives: 200 Points Plants: 50 Points Priests: 200 Points Shark: 350 Points Silver Coin: 50 Points Soldier on Dragon: 100 Points Soldiers: 250 Points Swordmen: 100 Points Treasure: 500 Points Undead (Mummies): 100 Points Wizard: 200 Points You also get points for clearing an area. Also, some enemies require more then one hit to finish them off. Taito 7- (1995) Z-REPLICA Vol.3 Legend THE RASTAN (1998) ZUNTATA LIVE 1998 "güten Talk" from the earth ~AUDIO FILE~ (1998) ZUNTATA LIVE 1998 "güten Talk" from the earth ~VISUAL FILE~ (1998) ZUNTATA HISTORY L'ab-normal 2nd (1999) SCORING Scoring in this game is relatively hard since there are a lot of things you can get points for. Soundtrack releases: Gaesen Oh - Scitron Game Music Mega Mix Vol.1 (1994) Nouvelle Vague -G.S.M. Unlike other games running on the Darius 2 Twin Screen hardware, Warrior Blade has a slightly different GFX set for the 2nd screen, as the game's programmers ran out of scr GFX space. TECHNICAL Prom Stickers: D24 Main CPU: Motorola 68000 16MHz Sound CPU: Zilog Z80 4MHz Sound Chips: YM2610, (4x) Volume Two screens Screens Orientation: Horizontal Video Resolution: 320 x 240 Pixels (640x240) Screen Refresh: 60.00 Hz Palette Colors: 8192 Players: 2 Control: 8-way joystick Buttons: 2 (SWING/FIRE, JUMP) TRIVIA Warrior Blade was released in May 1992 in Japan, even if the title screen says 1991 (development year). The available routes are Castle (Northwest), Tower (Northeast), Ship (Southwest) and Palace (Southeast). After the very first level, 'Depon Road', players are presented with a map of the Kingdom, and can choose which of four different routes they wish to take next. Level progression through the game is not linear. As well as coins and treasure, other bonus items can be found that give weapon and magical-weapon power-ups, as well as extra vitality (health). Bonus points and vitality - depending on the amount of treasure collected - are awarded upon the level's completion. Coins and treasure items can be found in the numerous barrels and chests that litter the levels, as well as being dropped by some defeated enemies. Certain levels also have the players riding on animals, such as horses and dragons. Players must then fight their way through a multitude of enemy-packed levels set in a variety of different locations, such as castles, a forest, a swamp and on board a sinking ship. Unlike previous Rastan games that featured only Rastan himself, players can now choose to play as one of three different warriors: Rastan, Dewey (a hireling) or Sophia (a thief). Warrior Blade is a fantasy-themed hack-and-slash game for one or two players, featuring both horizontal and vertically scrolling levels. Arcade Video game published 29 years ago: Warrior Blade - Rastan Saga Episode III © 1992 Taito Corporation.
